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Perell ([personal profile] frogiturgy) wrote2021-11-20 07:01 pm

Deer Country App

Character Base


• Character Name: Perell
• Age: 250. He is described as looking anywhere between 30 and 60, but likely stopped aging normally in his mid 40s.
• Canon (Date/Year Released)/Canon Point: Spout Lore, Season 6, Episode 12-- during the timeframe before the party arrives in Makaal at the beginning of Season 7
• Items Coming Along:
- A bag of fake moustaches
- A feather that cost 6 gold
- Glasses
- A Bathrobe
- Lightweight Shorts
- Crocs
Content Warnings for Character: Mass murder (unintentional), body theft, body horror, eldritch shenanigans, references to sensory deprivation, isolation, and excessive nerd babbling.

Also frogs.


Character Background


• History:
World History
Character History

• Core Relationships:

Fat Billie: Billie is Perell's sort of apprentice, sort of nephew, and someone that Perell will go out of his way to aid-- but finds himself on the receiving end of such aid more often than not. After decades spent in the isolation of the Ward Stone box which he was imprisoned in, Billie was his first point of contact-- the first voice he heard after decades of silence and darkness, and the first face he saw. It was initially desperation that had drawn Perell to Billie, since Billie's inherent fey magic was a pull upon Perell's own magic. Initially he sought to teach Billie... but quickly it became clear that Billie was 1) a poor student due to being emotionally like 9, but also 2) his nature as a Spring Fey was counter to any magic that Perell could teach him.

Rather, Perell has instead found that he's learning from Billie-- about friendship and trust, and he has started to see Billie as a reminder of the family he had lost over a century ago. In the Spirit World while they were rescuing Vyng, it was Billie who had called upon Perell and coaxed him to try.

As an anxious and mistrustful person by nature Perell had found that the kind and gentle encouragement from someone with the face of a literal child had become some of the greatest help he could have ever asked for.


Tuck: Perell is, in his words, an old man-- and a boring one who has caused more trouble than any good in recent years. Despite this, Tachoma Dhaume-- Tuck to his friends-- has always been more than willing to listen as best as he can, to offer rough love, and to throw himself into harm's way with the barest of warning for Perell's sake. If Billie was Perell's first point of contact with the world while he was inside the Ward Stone box, Tuck was the second. It was Tuck's axe which cracked the unbreakable Ward Stone in the first place, Tuck who offered the hard questions and the 'what the hell, man' commentary, and Tuck who was the one who made the last second call to finally break the box and release Perell from the sentence of endless solitude in a literal sensory deprivation chamber.

Even while he was frozen and quaking in fear upon being found out as a Wizard by the very authorities who wanted him dead, it was Tuck who slashed a line across his own chest and declared himself the line that wouldn't be crossed for Perell to stand behind.

Although they argue and snark at each other, they share drinks and teasing discourse as well as anyone else. Tuck is infuriating at the worst of times-- but also the stolid force which Perell has learned to trust with his very life.


Vyng: The relationship between Vyng and Perell is curious compared to the other two in the party, considering that they are both at once peers from different fields while also respecting the fact that Perell is the reason why Vyng died in season 2 in the first place. With Perell as the last remaining Wizard and Vyng as the esteemed Spirit Walker who has done impossible feats himself, Vyng is the one person Perell feels comfortable talking to regarding magic and asking for help if he needs it. They have a degree of snark that they share as well-- but there is obvious fondness there despite what they both tell themselves. And, when the party saved Perell from himself in the Sea of Graves, it was Vyng that Perell went to first with his worries and fears about losing access to his magic.

There is mutual respect between them. They each recognize what the other is capable of, both good and bad. After everything in the Sea of Graves, Vyng took up tai-chi-- and walked Perell through the basics of it up on the rooftops in an effort to help Perell feel more comfortable in his body and himself after everything changed for the both of them.

Ultimately, Perell has come to hold these three clowns in the highest regard. In another time, he might even consider them to be like the family he was forced to leave behind centuries ago. Howerver...


Aquaria and Morris Wadge: these two are the ones whom Perell will always pine after. Existing largely in backstory related details, it slowly becomes apparent that Aquaria, Morris, and Perell were more than just friends who happened to share notes and work on their intricate magic together. They had a notebook which they shared among them for their most private and secret notes, which they transported between each of their towers when they had to be separated for their own work. Although Perell frequently mocks Morris' obsession with technique and architecture, there is obvious hurt in his tone-- and, upon learning that Aquaria was still alive but in grave condition, he broke down into tears of grief and joy.

These three were more than just friends. They were an item-- an item based on intellectual and emotional intimacy, and what we'd refer to as a Polycule. When Morris chose to join the Wizards First movement in the Exodus, Perell nearly broke from his anger and the pain of the apparent betrayal.

The key differences here, despite their closeness, is clear once their origins were compared. While Aquaria manifested into the world fully formed as a Wizard, and Morris was born and raised from childhood with the powers of a Wizard, Perell didn't become one until well into his adulthood.

To Perell, being a Wizard, First was not as important as the friendships he gained and the things he learned about himself and the world along the way. This did not impede their closeness-- and in some ways, their differing perspectives likely only made them closer.


Character Personality Through Key Moments


(2+) Positive Experiences:
+ There is no simple way to state that Perell is a Wanted Man. Wizards are all wanted across the world by and large due to their role in the Exodus, which greatly destabilized the world as a whole by both rendering the technological wonders they created inert and by upsetting the balance of energies in the cosmos as a whole when they left for an entirely different reality. Perell was captured and imprisoned in the midst of that Exodus for the act of merely existing, and was held in a Ward Stone box for decades-- a situation where he was kept from all sensory experiences and even his own body. When Vyng, Tuck, and Billie were tasked with transporting his containment box to the Vault within the lands of the Principalities, they thought nothing of it... until Tuck accidentally cracked the box and allowed Perell his first contact with a person in nearly a century through the intermingling of his own magic and Billie's fairy magic.

Unfortunately, his frustrations, angers, and ambitions also seeped out and possessed Billie in this process.

The process of ridding Billie of these darker impulses, which stemmed unwittingly from Perell, ultimately ended with Vyng's death-- and sparked a whole escapade into the Spirit World to save Vyng. Billie called upon Perell for help, and working together they managed to bring their friend back. However, due to their interactions in the Spirit World, Perell was able to speak to Tuck and Vyng in the same illusory, disembodied manner in which he could speak to Billie. A call out from the Menders, the organization who hired the trio, set them back on track to the Vault-- and during this time Tuck and Vyng got to know Perell a little better as well.

Perell knew that his options were limited, and he knew that Tuck and Vyng had no choice but to follow orders without making themselves Wanted as well. However, once they entered the Vault Perell found his magical influence starting to dwindle. It had also become clear that the party was having doubts as to their mission, but were still going through the motions of making like they were following through until they found an opening.

Until the very last second.

Upon encountering the Chamberlain-- the stained glass magical automaton guarding the Vault, they no longer had any reasonable choices. They let Perell speak, so he could know what was happening at least-- and Perell begged them not to do it. All of those decades in isolation, with only his thoughts and feelings as company, were a personal hell. Upon being asked whether or not he could refrain from using his magic, Perell explained: "I am magic."

There was no way he could be what he wasn't.

Tuck, with an ulterior motive, passed the box off to the Chamberlain before Vyng and Billie could do anything. And Perell begged: "Please, Tachoma. I could do so much..."

So much to help fix the world that his people had endangered by destabilizing it's balance.

This was enough for Tuck. Satisfied that Perell was at least not going to betray them, which in impressive tactical planning had been Tuck's motive all along, he destroyed the box containing all of the magic and all of the energy that was Perell.

And he wasn't disappointed. Perell without missing a beat saved them from the programmed directives of the centuries old piece of magical technology, healed little Billie's broken arm, and made good on his word to use his magic to help instead of cause more harm.

+ The debacle in the Sea of Graves is multi-faceted for Perell, but the key point to take away is that he had lost all hope by the time Billie-- in his Spring Fairy form-- found him sealed away in the darkness. The incidents in Crystal Bay were among the most terrifying in his life, because a lone wizard being hunted by the full force of the law barely stood a chance, even with the likes of Vyng, Tuck, and Billie at their side. He had used the whole of his power to fight the unstoppable currents that drew him to the very center of the Sea of Graves due to his magical presence, but somewhere in the currents he had lost control of his body to the manifestation of his own inner darkness, which had been sealed away up until that point.

While Tuck fought the shadow that had taken over Perell's body and magic and Vyng went to negotiate aid from Ship Breaker, the King of the Thunder Birds, Billie-- or, the Fairy that was supposed to be Billie-- found his spirit, grasped his hand, and promised not to let go.

For the first time in what felt like far too long, Perell had found Hope.

Unbeknownst to him was Tuck and Vyng's discussion about not being able to choose Perell over Billie, who was being affected by the inherent magics of the Tower and becoming closer to his Fairy self, but also not being able to choose Billie over Perell. They had made a commitment when they released Perell from his imprisonment... and, despite all odds, they chose the impossible:

Not to break any promises.

Hopeless and caught in the grips of despair as he was, Perell found Hope in the fairy child who looked like Billie and chose to Trust that trio of clowns. For a Wizard who had been hunted down by the very people he tried to help and save decades prior, and for someone who was used to a heavy degree of privacy and secrecy, this was a terrifying move.

His trust was not misplaced.



(2+) Negative Experiences:

+ After being released from his bindings within the Vault, the rag-tag little team fled from the Menders to a little beach getaway destination in a place called Crystal Bay. Although the affairs within the vacation hot spot were a practice in a comedy of errors, the one thing which was not in error was the presence of the Light Guard from Makaal. A group of religious warriors devoted to the teachings of the God of Light, they were hunting for a variety of characters who broke the natural order, such as the Succubus Allison, who Tuck revealed to be his Ex... and Perell. They were captured despite their attempts to stay undercover and found themselves being questioned by the Torch of Makaal himself. With his political power, access to untold magics, and his unworldly abilities that put him in public regard akin to that of a Prophet, the Torch interrogated them: Where is the Wizard?

Perell, still newly released from his prison, froze in fear. Normally a chatty and loquacious man, words died on his tongue-- and it was young Meers Foulsmith, assigned to them by the Menders as both a guide and a minder, who didn't even fully agree to the circumstances which allowed Perell's release, who broke the silence... with the admission that he was himself the Wizard.

It was only Tuck's quick thinking to declare himself a Wizard as well which bought them more time, and yet--

It wasn't enough.

Before they could make a clean escape from the warship which had crossed the Sea of Graves to sit along the shores of Crystal Bay, the Torch of Makaal had brought out his secret leverage: The Icon of Truth.

Appearing as a terrible and empowered version of themselves before everyone's eyes the Icon compelled everyone to speak their truth. Billie revealed himself as the Spring Fairy despite not knowing this. Vyng revealed himself to be Prince of the Boreal Reach despite his hatred of his father and his peculiar stance in society as both a Half Elf and as the Spirit Walker.

Perell revealed himself to be the Wizard.

Pandemonium broke loose-- and, although they were able to make a temporary escape before one last encounter as they attempted to flee Crystal Bay, everyone had faced a cost.

Perell had publicly admitted himself to be the last Wizard in the land... and that he was, at heart, someone who was still deeply human and still possessed very human fears.

+ There is no way to talk about Perell without mentioning Pellar. After decades in literal isolation with nothing and no one but himself and his feelings, Perell's outrage and frustration at the injustice of his imprisonment, his sense of betrayal by Morris Wadge, and decades of loss and hurt had nowhere to go. As a result, Pellar was born.

An entity born of the wizard's darker impulses and ambitions, Pellar was the one who spoke to Billie first. Although in many ways Perell and Pellar are one and the same, it was ultimately Pellar who used Billie's body and his fairy magic to try to influence the world beyond the Box-- and the purging of Pellar and sealing him within an enchanted vase was ultimately what caused Vyng to die while in shapeshifted form and lose his body. It was only once Pellar was sealed away that the party could get to know Perell as the awkward and dorky nerd with a cheesy sense of fashion and humor that he was. However...

The vase that Pellar was sealed in was lost to the Sea of Graves.

After the debacle in Crystal Bay, Tuck, Vyng and Billie set forth to rescue Perell after he had been swept away. Unfortunately, it was Pellar who found Perell first. Overtaking the wizard's body, he forced the essence of the Perell-- his Spirit, essentially-- to the side while he used that body to create an army of Bollywogs within Aquaria's tower with the intent to destroy. It was only in calling upon Spiritual and Fey Energies, in tandem with the surge of Magic that Pellar had been collecting, that they were able to be rid of this entity once and for all.

At a Price: Perell no longer had access to his magic.


Deer Country Attributes


• Canon Powers: Perell is a Wizard in a world where Wizards, pissed about how society took their abilities for granted, formed an inter-planar bridge to a different Reality about 80-odd years ago, in an event called The Exodus. His brethren who didn't leave were by and large captured-- and this renders Perell the last Wizard in his world (in his awareness, anyway).

As a Thaumaturgist, Perell specialized in transmutation magic. He used this talent to manipulate the fabric of reality, conducting such feats as repairing broken bones, reconstructing magical automatons that were not of his creation, and even turning a wooden warship into mud during a crisis. His powers as a Wizard manifested late in his life without a shred of warning. 'A cosmic equation that I am not privy to was formed and I was the answer,' he said to Tuck, Vyng, and Billie when he was trying to explain his circumstances. It was a painful process which altered his very biology-- because, as a Wizard, the casting requires such focus and unbelievable force that his very body contorts during this process-- and he divulged that in the immediate aftermath he was unable to control his powers and flash froze an entire town.

Other feats he has conducted with this magic include rigging up intricate puzzles within dungeons for his friends, aiding his friends in the construction of each of their individual research towers, and even creating an entire sentient race of frog warriors known that eventually came to be called Bullywogs. The Bullywogs are exactly what they seem to be-- overly large bipedal frogs who can follow commands and, without a purpose, gained aggressive tendencies-- but, the creation of these frog creatures took literal decades. As an immortal who was given this unique boon after he had reached middle age, Perell knew well the boundaries and limits of Time.

Beyond this, Perell is a handy academic researcher who managed his own voluminous library and exchanged notes with his closest companions, Aquaria and Morris Wadge, across various parts of the world. During his lifetime before becoming a wizard, he was a Ferryman-- so we can infer that he understands the basics of navigation, sailing, and customer service. Additionally, he has mentioned that medical magic isn't outside his realm. Given how quickly and easily he healed a broken arm and how he intends to help the grievously wounded and held in magic stasis Aquaria-- it's not anything insignificant.

Of note: Perell is starting to show signs of aging after not having access to his canon powers for several months as of the end of the most recent season. This will not effect Perell immediately, but he is starting to go gray

• Blood Type: Warmblood, with plans to eventually change to Darkblood if the opportunity arises
• Omen: A spectral Koi-- a reflection of how he overtook the Koi Spirit in the Spirit World due to not having his own body at the time. The Koi hates him because of forced transformations upon the Koi Spirit in the Spirit World, which Perell had no choice but to do. This leads to the occasional watergunning of the Wizard.

• Blessed Day: March 27 (National Paella Day)
• Patron Pthumerian: The Moss King

• Blood Power Manifestation: Nothing yet. This will leave Perell immensely frustrated, as he is so used to being magic that not having anything even in a new world will deliver a blow to his confidence and sense of self. When the opportunity arises to change his bloodtype, his Darkblood powers will manifest in similar transmutation-like abilities as he has in canon.... with more uncontrolled whimsy and lots of frogs.


Writing Samples


One: Thread with multiple characters, including Tuck, Vyng, and Billie, on November's TDM
Two: Thread with Murderbot on December's TDM

The Player


• Player Name: Basil
• Player Age: 30+
• Player Contact: [plurk.com profile] woodrift
Permissions: Here.

Other Characters


Oscar Pine
Link to Character 1 overall AC: Here

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